AI Insights · Timothy · July 2024
Top 5 io Games on Android in Switzerland Q2 2024
In Q2 2024, the top 5 io games on the Android platform in Switzerland showed varied trends in downloads, revenue, and weekly active users. Here's a detailed look at their performance.
In Q2 2024, the top 5 io games on the Android platform in Switzerland exhibited diverse performance trends in terms of downloads, revenue, and weekly active users. Below is an in-depth analysis of each game's metrics, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw a remarkable peak in weekly revenue, reaching approximately $251 in early May. The game maintained a relatively stable download rate, fluctuating around 1.4K to 1.7K downloads per week. Weekly active users exhibited a steady increase, peaking at 7.2K in early May and stabilizing around 6.8K towards the end of June.
Paper.io 2, published by VOODOO, experienced a moderate rise in revenue, culminating at $168 in mid-June. Download numbers remained steady, averaging around 700 per week. The game’s weekly active users showed minor fluctuations, starting at 4.6K and ending the quarter at approximately 4.2K.
Little Big Snake by Shockwave LLC displayed a varied revenue pattern, peaking at $163 in late April. Downloads were relatively low but stable, with a noticeable increase in late May, reaching 103 downloads. Weekly active users saw a minor increase, reaching a peak of 331 in late May before settling at 305 by the end of the quarter.
Hole.io, another title from VOODOO, showed a decline in revenue towards the end of the quarter, starting at $67 and ending at $47. Downloads peaked at 1.2K in late April but showed a declining trend, with a slight recovery in late June at 1.0K. Weekly active users exhibited significant variability, peaking at 7.2K in late April and ending at 5.8K in late June.
Snake Rivals - Fun Snake Game from Supersolid encountered a sharp peak in revenue in early May at $268, followed by a decline. Download numbers were quite low, averaging around 50 per week. The game’s weekly active users fluctuated slightly, starting at 216 and ending at 164 by the end of June.
These insights into the performance of the top 5 io games on Android in Switzerland for Q2 2024 underline the dynamic nature of the mobile gaming market. For more detailed analytics and insights, visit Sensor Tower.